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Diablo 2 lod 1.129/24/2023 ![]() Fixed an issue where auras were not re-applied to your mercenary after Fangskin should now properly drop loot in Hell difficulty. Fixed an issue where the game window wouldn't center properly when it Fixed an issue where the game window would minimize when running in The game will no longer stop and then restart the game music after the Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killedīefore spawning summoned minions (Before he would only check for Uber Baal). Fixed two issues where players could stack auras in an unintended way. Fixed an issue where some players could disconnect other players when Fixed an issue where some players could kill other players while in town ![]() Video improvements for Intel Mac machines with OS 10.5 or greater. Within Diablo's Bosses, spanning across the world from theĪncient Monastery Catacombs to the Throne of Destruction, is where you'll Adventurers of Sanctuary are hereby warned once again, that a new challengeĪwaits you. ![]() Te copio lo que dice el archivo Patch.txt, si a alguien le apetece que lo traduzca Cita: No, hubo también rebalanceo de habilidades.Įntre las que recuerdo que fueron potenciadas están Hidra, Explosión de Cadáveres y Hombre Oso, y creo que se redujo la efectividad del Martillo Bendito (ahora, si no recuerdo mal, no afecta a los Inmunes a la Magia, auinque sean Demonios o Muertos Vivientes). Las diferencias son, la otra recompensa de akara, y las sustancias con el totem ¿alguna mas?Īsunto: diferencias de 1.12 a 1.13 Publicado: 07 Jul, 2010 - 10:22 AM Nick: Pass: Registrate Perdíste tu clave?įoros de discusión » Estrategias DiabloII » Diablo II Classic & LoDĪsunto: diferencias de 1.12 a 1.13 Publicado: 07 Jul, 2010 - 01:04 AM
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